![]() The problem with putting the letters on the map is that if you dont already know where the extracts are then you will have to scan the map maybe multiple times before you find the correct letter for your extract. I feel like it's much better on the Lighthouse or Reserve map you made, where the letters are much closer to the actual extracts. I provide the PSD so that new players can put their own callouts on it or remove things that they feel like they dont need.Īlso the Extract points are sometimes hard to find, since the big letters are on the side of the map, instead of the correct places. Do you mean a clean version without the quest markers? Or a version without the midjourney art on the sides? I have a clean version + the PSD on my site. It seems a bit too cluetered and unclear, with the background would you consider releasing one version being just the map+legend, like your other maps? I also uploaded a bunch of videos on my youtube. I streamed most of the process on the woods map and I will probably do the same on the next thing. The in-game map also contains a lot of useful information such as tree density, markers for rocks, electrical lines etc. If I know what item that they based the in-game model off of I can google the measurements. Since EFT is based in reality all of the in-game objects will have real life measurements. At that point I know that the scale is accurate so I can lock the map in.Īfter that I build on that, using the in-game map as a reference in the background throughout the whole process. I then pull the in-game topographical 2D map into the scene (which is way too small by default) and enlarge it until the man can fit through a doorway on the map. The human model has the avg height of a man and is proportionally accurate. I pull a generic human model into the scene. Getting the scale right in the very beginning is the most important thing. Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. ![]() ![]() This is an unofficial, community-run subreddit. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games.
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